Just before Christmas 2005 I spent about a week looking into the USB reports sent and received by the controller, so as to understand the readings from the buttons and axis, how to control the LED and the rumble motors. ![]() Thus, knowing that it only come with Microsoft drivers, which only supported rumble using the Xinput API which no games seem to support yet, I also had the intention of finding out how it works to create my own DirectInput/MacOS X drivers. I bought a Microsoft XBox 360 controller with the intention of having a console quality gamepad on my PC and Mac. Location: Home > Projects > XBox 360 Controller
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